Helm, Breastplate, Gauntlets, Greaves, High Boots, Shield, Weapon basic plate loadout. Or, since I go big and do batches of 30, it gives you 60 steel and 60 fuel, and the average soldier will be equipped with 7-12 pieces of processed steel, and several optional pieces of leather or cloth, if you want to fully outfit them to maximum weight limit. You can easily set up a macro (wiki it for details) to assign 8 units of fuel, 2 melted ores, 1 pig iron, and 1 steel via the manager window, which will give you 2 steel and 2 fuel for working with. Iron is worse than bronze, and, as mentioned above, is found in the forms of magnetite, hematite, and limonite.Ĭopper is the worst weapons-grade material and, again, is found in tetrahedrite, malachite, and native copper.Īctually, generally speaking, on plain old wood forges, it takes 6 fuel, 2 ore, and 2 flux to produce 2 bars of steel, plus an additional 2 fuel to actually make any weapons or armor out of it, for a total of 8 fuel. Bismuth is found in the form of bismuthinite. One copper ore and one cassiterite, or one copper bar and one tin bar, will make 2 bronze bars.īismuth bronze, which is just as good as normal bronze except more valuable, takes 2 copper bars, 1 tin bar, and 1 bismuth bar to make. You're looking for copper, which is found in the forms of tetrahedrite, malachite, and native copper, as well as tin, which is found in the form of cassiterite. Silver is the ideal material for hammers and maces and is found in the forms of galena, tetrahedrite, horn silver, and native silver.īronze is generally believed to be the second-best "common" metal for weapons and armor. All told, you're looking at 2 iron, 2 flux, and 2-4 fuel per 2 steel bars. 1 pig iron bar + 1 iron bar + 1 flux stone + 1 fuel (again, in addition to the fuel to react) turns into 2 steel bars. 1 iron bar + 1 flux stone + 1 fuel (in addition to the fuel it takes to run the reaction) turns into 1 pig iron bar. You're looking for magnetite, limonite, and hematite, all 3 of which will turn to iron when smelted, and marble, chalk, dolomite, limestone, and calcite, all 5 of which are forms of flux. The best of the best is specifically called out when you find it. The last thing you need is to fall to an ambush, and then suffer a tantrum spiral. So assign them their own barracks or sleeping chambers, and get them to eat and train and sleep away from the main population. If you keep them away, then no one will weep when they die, and they WILL die. You can train up weapon skills very fast with live training (wiki up cage traps and disarming captured enemies).Īlso, keep your military dwarves apart as much as you can, and prefer males for army, since they cannot give birth and have a little bundle of security risk following them around (and won't get misconception, which is a Bad Thought). The Dodge and Shield User skill are pure lifesavers, and you can train both of these in a Danger Room (look it up in the wiki) though some players consider the Danger Room to be an exploit. A highly skilled naked axedwarf with a wooden shield can probably take on a squad or two of goblin ambushers, especially if they're staggered out or they're ranged goblins. Overall though, skill counts for more than anything else. Buy from the trade caravans at earliest opportunities if you need to import metal. Silver for hammers if you can afford it, otherwise just play it safe with steel. Bronze is also good, and bronze is better than iron (in DF2010, which you're probably using). Breastplate type armor does good against spears and swords, as their edges just glance off, but hammers just smash through plate armor and bone in one swing.Īs a basic rule though, Steel Helm, Breastplate, Gauntlets, Greaves, and High Boots will serve you very well. Projectiles often depend on weight it seems, though you'll likely end up with bone bolt army anyways because you'll be drowning in bone stockpiles. Steel makes better axes, since it's lighter and stronger, which means your soldier can swing it faster and it's less likely to break. Silver makes a great hammer material, as it's very heavy. More specifically, it depends on the use. It's spoiler material that will ruin the surprise of Hidden Fun Stuff! Special Blue Candy is better, but if you don't know what that means then don't worry.
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